| Unit Name |
## |
Mv |
TN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
Cost |
| Shinjo House Guard |
12 |
5 |
7 |
2 |
1 |
+1 |
+1 |
0 |
0 |
6 |
6 |
2 |
- |
- |
- |
- |
- |
- |
608 |
|
Always the last unit to be placed during setup; May only be led by a personality with Glory 6+; Katana; Heavy Armor; Unicorn Horse; Cavalry; +1 Att vs. infantry; When initiating an engagement, +1 Att and +1 Dam until end of turn; Personality: Unicorn
|
| Shinjo Yasamura |
1 |
5 |
8 |
6 |
2 |
+2 |
+2 |
0 |
0 |
- |
- |
2 |
6 |
4 |
6 |
5 |
5 |
2 |
[224] |
|
Battle 3; Leadership 4; Horsemanship; Charge; Tactician; Katana; Heavy Armor; Unicorn Horse; Cavalry; +1 Att vs. infantry; When initiating an engagement, +1 Att and +1 Dam until end of turn
|
| Moto Fanatics |
17 |
5 |
5 |
1 |
1 |
+1 |
+1 |
0 |
0 |
8 |
2 |
1 |
- |
- |
- |
- |
- |
- |
391 |
|
Personality: Unicorn
|
| Shinjo Tsuburo |
1 |
5 |
8 |
4 |
2 |
+1 |
+1 |
0 |
0 |
- |
- |
2 |
4 |
5 |
4 |
3 |
3 |
3 |
[136] |
|
Battle 1; Leadership 3; Defense 3; Charge; Horsemanship; Enemy ranged attacks which target units within 12" of his unit must instead target his unit unless: out of range, out of LOS or fire arc, modified TN to hit unit is greater than chosen target, or unit is engaged; Katana; Light Armor; Unicorn Horse; Cavalry; +1 Att vs. infantry; When initiating an engagement, +1 Att and +1 Dam until end of turn
|